Welcome to Gravity's Folly
Published 1 year ago by Steve Beaudry
Welcome to the world of Gravity's Folly, a campaign setting for the popular role-playing game, Dungeons & Dragons. This is a world where technology has advanced to the point where it is indistinguishable from magic. The game mechanics of D&D 5e are unchanged, but the setting is firmly grounded in science fiction.
Gravity's Folly is set 1,000 years in the future, in the same galaxy as our own. It is a world where the supernatural doesn't exist, and the "gods" are huge corporations. Magic spells are what you might consider "apps" today and wizards are master hackers. It's a world where the laws of physics are bent and manipulated to create incredible technological advancements.
The key to this world's technology is the manipulation of gravity. When scientists discovered how to manipulate gravity, it gave humanity the ability to take to the stars in spaceships, but it took centuries before there were handheld gravity manipulation devices. First, there were big handheld gravity manipulation devices (staffs). Then there were smaller handheld gravity manipulation devices (wands). Then people were able to implant gravity manipulation augmentations into their brains which took years of training to learn how to program (mages). Then, after a while, human evolution and advanced gene modification lead to the first humans who were innately born with the ability to manipulate gravity with their minds (sorcerers).
Gravity manipulation allows for incredible feats of magic. It can move things around, make things disappear, generate fire, heal wounds, and manipulate time. By tuning the frequencies of gravity to the right combination, users can manipulate nearly every aspect of space and time associated with matter.
The only people who create and regulate these magical abilities are The Wizards, a clandestine conglomeration of super-intelligent people who hide away on an unknown planet and develop the gravity manipulation augmentations that everyone who uses magic has in their heads. These augmentations are incredibly expensive and there are only a few ways to get them. One way is to pay a fortune for the operation and then spend a lifetime learning how to operate them, which is what wizards and bards do. Another way is to get sponsored by a corporation, usually Big Pharma looking for good clerics. The third way is to get sponsored by a super-rich individual, usually a crime lord or ruthless captain of industry, who often recruits warlocks to do their dirty work.
With magic on your side, you can expect to encounter space battles, discoveries on distant planets and space stations, and communion with alien species like Elves, Dwarves, Dragonborn, and whatever other race you can find in any D&D book. It's time to put down your wand and pick up a laser gun. This is the world of Gravity's Folly, a science fiction adventure like no other. With the power of gravity manipulation in your hands, the possibilities are endless. So buckle up, and let's hit the grav ring.
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